Air operations modeling in a wargaming environment

  • Authors:
  • Paul E. Rubin;Joseph L. Sowers

  • Affiliations:
  • Computer Sciences Corporation, Defense Systems Division;Computer Sciences Corporation, Defense Systems Division

  • Venue:
  • WSC '88 Proceedings of the 20th conference on Winter simulation
  • Year:
  • 1988

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Abstract

The Enhanced Naval Warfare Gaming System (ENWGS) is a large scale, computer based, interactive wargaming system. It supports curricula and studies at the Naval War College and Tactical Training Groups. The Air Operations (Airops) subsystem comprises the user interface, models, and data structures for representing the deployment and control of Naval air assets within the wargame. This paper will present a discussion of the overall Airops subsystem design and implementation. In an effort to avoid having to present a detailed view of the ENWGS system, much of this discussion will center on data flow, model control relationships and relationships between functional modules within the Airops subsystem.