Software engineering with Ada
A guide to simulation (2nd ed.)
A guide to simulation (2nd ed.)
Programming language concepts (2nd ed.)
Programming language concepts (2nd ed.)
Interactive discrete event simulation in Ada
WADAS '87 Proceedings of the Joint Ada conference fifth national conference on Ada technology and fourth Washington Ada Symposium
Theory of Modelling and Simulation
Theory of Modelling and Simulation
Using an enhanced general-purpose language for teaching simulation
WSC '88 Proceedings of the 20th conference on Winter simulation
WSC '04 Proceedings of the 36th conference on Winter simulation
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Discrete-event simulation is often considered the method of last resort because of the excessive time needed to develop and debug models, as well as run experiments and analyze results. The Flexible Ada Simulation Tool (FAST), is designed to alleviate these problems through extensive use of Ada design methodology (Ada is a registered trademark of the U.S. Government, Ada Joint Program Office). Object-oriented design permits rapid expansion of language features, including interfaces to data base systems, statistical tools, and graphics packages. Ada exception handling greatly improves the user interface and debugging environment, while Ada tasking provides the user with control of the computer resources. How these features contribute to the reduction of major simulation bottlenecks is explored in this paper. The ease in which FAST has been extended to encompass all facets of computer simulation, from creating models to generating reports, is also demonstrated.