Linear Prediction of Speech
Construction of Interactive Movie System for Multi-Person Participation
ICMCS '98 Proceedings of the IEEE International Conference on Multimedia Computing and Systems
Spontaneous dialogue speech recognition using cross-word context constrained word graphs
ICASSP '96 Proceedings of the Acoustics, Speech, and Signal Processing, 1996. on Conference Proceedings., 1996 IEEE International Conference - Volume 01
StressCam: non-contact measurement of users' emotional states through thermal imaging
CHI '05 Extended Abstracts on Human Factors in Computing Systems
Interacting with human physiology
Computer Vision and Image Understanding
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In this paper, we first study the recognition of emotions involved in human speech. We propose an emotion recognition algorithm based on a neural network and also propose a method to collect a large speech database that contains emotions. We carried out emotion recognition experiments based on the neural network trained using this database. An emotion recognition rate of approximately 50% was obtained in a speaker-independent mode for eight emotion states.We then tried to apply this emotion recognition algorithm to a computer agent that plays a character role in the interactive movie system we are developing. We propose to use emotion recognition as key technology for an architecture of the computer characters with both narrative-based and spontaneous interaction capabilities.