The DiveBone—an application-level network architecture for Internet-based CVEs

  • Authors:
  • Emmanuel Frécon;Chris Greenhalgh;Mårten Stenius

  • Affiliations:
  • Swedish Institute of Computer Science, Box 1263, SE-164 29 Kista, Sweden;School of Computer Science and IT, University of Nottingham, Nottingham, NG7 2RD, UK;Swedish Institute of Computer Science, Box 1263, SE-164 29 Kista, Sweden

  • Venue:
  • Proceedings of the ACM symposium on Virtual reality software and technology
  • Year:
  • 1999

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Abstract

To allow the number of simultaneous participants and applications to grow, many Collaborative Virtual Environment (CVE) platforms are combining ideas such as loose consistency, absence of central servers and world sub-partitioning with IP multicasting. For long distance connections, most of these systems rely on the existence of the Internet multicast backbone - the MBone. However, its generality and complexity is often an obstacle to the establishment and testing of large-scale CVEs. This paper presents the DIVEBONE, an application-level network architecture built as a stand-alone part of the DIVE toolkit [5]. The DIVEBONE is an application-level backbone that can interconnect sub-islands with multicast connectivity and/or single local networks. Furthermore, the DIVEBONE allows for visual analysis of the connection architecture and network traffic and for remote maintenance operations. The DIVEBONE capabilities have been demonstrated and successfully used in a series of large-scale pan-European tests over the Internet, as well as in various experiments involving IP over ISDN and ATM. All trials have proven the qualitative and quantitative adequacy of the DIVEBONE in heterogeneous settings where multicast connectivity in other ways is limited.