Rudiments for a 3D freehand sketch based human-computer interface for immersive virtual enviroments

  • Authors:
  • Oliver Bimber

  • Affiliations:
  • Fraunhofer Institute for Computer Graphics, Joachim-Jungius Strasse 11, 18059 Restock, Germany

  • Venue:
  • Proceedings of the ACM symposium on Virtual reality software and technology
  • Year:
  • 1999

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Abstract

This paper investigates the applicability of context-free grammars to recognize and interpret representative 3D freehand sketches in terms of creating objects, performing transformations, and controlling the design space with the information contained by the sketches. Dynamic gesture recognition is the foundation of a two-layered concept. The subsequent layer performs multiple gesture recognition by parsing a sequence of single gestures depending on a predefined grammar, and simultaneously extracts the required information on the fly.