End-user manipulation of a knowledge-based system: a study of an expert's practice
International Journal of Man-Machine Studies - Special issue on knowledge-based co-operation
Proceedings of the 3rd conference on Creativity & cognition
Creativity and Cognition
Creativity enhancement with emerging technologies
Communications of the ACM
Intelligent agents for mobile and virtual media
Network arts: exposing cultural reality
Proceedings of the 13th international World Wide Web conference on Alternate track papers & posters
The association engine: a free associative digital improviser
Proceedings of the 12th annual ACM international conference on Multimedia
Amplifying reflective thinking in musical performance
Proceedings of the 5th conference on Creativity & cognition
Supporting creative and reflective processes
International Journal of Human-Computer Studies
A Method for Visualising Possible Contexts
KES '07 Knowledge-Based Intelligent Information and Engineering Systems and the XVII Italian Workshop on Neural Networks on Proceedings of the 11th International Conference
A method for visualising possible contexts
International Journal of Advanced Intelligence Paradigms
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Computers can be very helpful to us by performing tasks on our behalf. For example, they are very good at performing calculations, storing information and producing visualisations of objects that do not yet exist as a made artifact. Increasingly, however, a different role is being found for the computer. It is the role of a catalyst, or a stimulant, to our own creative thinking. In such cases the computer is not primarily performing a task for us and generating an answer within itself, rather it is helping us to generate answers within ourselves. The computer helps us think creatively. This role for the computer can be illustrated in the context of computer support to creative design. In order to design computer systems that support the creative process, it is important to understand that process well enough to predict what might help, rather than hinder. Given such research, we may begin to define the characteristics of what the computer must do in order to augment creative thinking. The paper explores a particular application of intelligent user interfaces:- the augmentation of creative thought in artists.