Generative communication in Linda
ACM Transactions on Programming Languages and Systems (TOPLAS)
Proceedings of the 21st international conference on Software engineering
Compositional Programming Abstractions for Mobile Computing
IEEE Transactions on Software Engineering
Extending tuplespaces for coordination in interactive workspaces
Journal of Systems and Software - Special issue: Ubiquitous computing
The VIL (Virtual Immersive Learning) test-bed
Proceedings of the First International Conference on Immersive Telecommunications
Exploiting a generic approach for constructing mobile device applications
Proceedings of the Fourth International ICST Conference on COMmunication System softWAre and middlewaRE
Mobile data collection in sensor networks: The TinyLime middleware
Pervasive and Mobile Computing
Hermes: agent-based middleware for mobile computing
SFM-Moby'05 Proceedings of the 5th international conference on Formal Methods for the Design of Computer, Communication, and Software Systems: mobile computing
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Mobile computing defines a very dynamic and challenging scenario for which software engineering practices are still largely in their initial developments. LIME is a middleware designed to enable the rapid development of dependable applications in the mobile environment. The model underlying LIME allows for coordination of physical and logical mobile units by exploiting a reactive, transiently shared tuple space whose contents changes according to connectivity. In this demonstration, we report about initial experiences in developing applications for physical mobility using LIME.