Microprocessor interfacing and the 68000 peripherals and systems
Microprocessor interfacing and the 68000 peripherals and systems
Most computer organization courses are built upside down
SIGCSE '91 Proceedings of the twenty-second SIGCSE technical symposium on Computer science education
A laboratory for building computers
SIGCSE '92 Proceedings of the twenty-third SIGCSE technical symposium on Computer science education
An interactive tutorial system for MC68000 assembly language using HyperCard
ACM SIGCSE Bulletin
An integrated hardware simulator
ACM SIGCSE Bulletin
Mental models: concepts for human-computer interaction research
International Journal of Man-Machine Studies
SIGCSE '93 Proceedings of the twenty-fourth SIGCSE technical symposium on Computer science education
Simulation in computer organization: a goals based study
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
Reprogrammable hardware for educational purposes
SIGCSE '94 Proceedings of the twenty-fifth SIGCSE symposium on Computer science education
A visual simulator for a simple machine and assembly language
SIGCSE '95 Proceedings of the twenty-sixth SIGCSE technical symposium on Computer science education
A system-based sequence of closed labs for computer systems organization
SIGCSE '96 Proceedings of the twenty-seventh SIGCSE technical symposium on Computer science education
An interactive environment for the teaching of computer architecture
ITiCSE '96 Proceedings of the 1st conference on Integrating technology into computer science education
Constructivism in computer science education
SIGCSE '98 Proceedings of the twenty-ninth SIGCSE technical symposium on Computer science education
ACSE '98 Proceedings of the 3rd Australasian conference on Computer science education
Upgrading and Repairing PCs
A proposed new high level abstraction for computer technology
Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
Education, training and curriculum commercialisation - a reality check
Journal of Computing Sciences in Colleges
Modelling layer 2 and layer 3 device bandwidths using B-node theory
ACSC '06 Proceedings of the 29th Australasian Computer Science Conference - Volume 48
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There has been a continuing fragmentation of traditional computer science into other disciplines such as Multimedia, e-commerce, software engineering etc. In this context the standard computer technology curriculum designed for computer science students is in danger of becoming perceived as increasingly irrelevant --- both by students and employers. The authors review expectations of both students and employers, as determined by market analysis, and present the results of implementing one possible solution to providing an introductory computer technology curriculum suitable not only for students from other disciplines but also as a basis for Computer Science majors.