A multiresolution spline with application to image mosaics
ACM Transactions on Graphics (TOG)
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
QuickTime VR: an image-based approach to virtual environment navigation
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Plenoptic modeling: an image-based rendering system
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Pyramid-based texture analysis/synthesis
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Fast multiresolution image querying
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Modeling and rendering architecture from photographs: a hybrid geometry- and image-based approach
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Hierarchical image caching for accelerated walkthroughs of complex environments
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Talisman: commodity realtime 3D graphics for the PC
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Creating full view panoramic image mosaics and environment maps
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Video Rewrite: driving visual speech with audio
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Multiresolution sampling procedure for analysis and synthesis of texture images
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Detection and Recognition of Periodic, Nonrigid Motion
International Journal of Computer Vision
View-Invariant Analysis of Cyclic Motion
International Journal of Computer Vision
Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Image-based modeling, rendering, and lighting in Fiat Lux
ACM SIGGRAPH 99 Conference abstracts and applications
International Journal of Computer Vision
Reality Modeling and Visualization from Multiple Video Sequences
IEEE Computer Graphics and Applications
Feature Correspondence by Interleaving Shape and Texture Computations
CVPR '96 Proceedings of the 1996 Conference on Computer Vision and Pattern Recognition (CVPR '96)
View Synthesis by Trinocular Edge Matching and Transfer
WACV '98 Proceedings of the 4th IEEE Workshop on Applications of Computer Vision (WACV'98)
Texture Synthesis by Non-Parametric Sampling
ICCV '99 Proceedings of the International Conference on Computer Vision-Volume 2 - Volume 2
Reinforcement learning: a survey
Journal of Artificial Intelligence Research
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
NPAR '02 Proceedings of the 2nd international symposium on Non-photorealistic animation and rendering
Data-driven generation of simulated soccer behaviors
Proceedings of the first international joint conference on Autonomous agents and multiagent systems: part 3
Controlled animation of video sprites
Proceedings of the 2002 ACM SIGGRAPH/Eurographics symposium on Computer animation
Motion texture: a two-level statistical model for character motion synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive motion generation from examples
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Interactive control of avatars animated with human motion data
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Motion capture assisted animation: texturing and synthesis
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
WYSIWYG NPR: drawing strokes directly on 3D models
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A framework for virtual videography
Proceedings of the 2nd international symposium on Smart graphics
Towards real-time texture synthesis with the jump map
EGRW '02 Proceedings of the 13th Eurographics workshop on Rendering
Tour into the video: image-based navigation scheme for video sequences of dynamic scenes
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
International Journal of Computer Vision
Texture Mixing and Texture Movie Synthesis Using Statistical Learning
IEEE Transactions on Visualization and Computer Graphics
Planning biped locomotion using motion capture data and probabilistic roadmaps
ACM Transactions on Graphics (TOG)
Integrating 2-D video actors into 2-D augmented-reality systems
Presence: Teleoperators and Virtual Environments - Mixed reality
Snap-together motion: assembling run-time animations
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
Implicit Probabilistic Models of Human Motion for Synthesis and Tracking
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
A Generative Method for Textured Motion: Analysis and Synthesis
ECCV '02 Proceedings of the 7th European Conference on Computer Vision-Part I
E-Partner: A Photo-Realistic Conversation Agent
PCM '01 Proceedings of the Second IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
An evaluation of a cost metric for selecting transitions between motion segments
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Sound-by-numbers: motion-driven sound synthesis
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Rhythmic-motion synthesis based on motion-beat analysis
ACM SIGGRAPH 2003 Papers
Precomputing interactive dynamic deformable scenes
ACM SIGGRAPH 2003 Papers
Machine Learning for Computer Graphics: A Manifesto and Tutorial
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Statistical synthesis of facial expressions for the portrayal of emotion
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Flow-based video synthesis and editing
ACM SIGGRAPH 2004 Papers
Spacetime faces: high resolution capture for modeling and animation
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Analysis and Synthesis of Textured Motion: Particles and Waves
IEEE Transactions on Pattern Analysis and Machine Intelligence
Jump map-based interactive texture synthesis
ACM Transactions on Graphics (TOG)
Precomputing avatar behavior from human motion data
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Synchronization for dynamic blending of motions
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Computing the duration of motion transitions: an empirical approach
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Generating Sub-Resolution Detail in Images and Volumes Using Constrained Texture Synthesis
VIS '04 Proceedings of the conference on Visualization '04
ACM SIGGRAPH 2005 Papers
Dynamic response for motion capture animation
ACM SIGGRAPH 2005 Papers
Texture design using a simplicial complex of morphable textures
ACM SIGGRAPH 2005 Papers
Texture optimization for example-based synthesis
ACM SIGGRAPH 2005 Papers
ACM SIGGRAPH 2005 Papers
Animating pictures with stochastic motion textures
ACM SIGGRAPH 2005 Papers
Capture and synthesis of insect motion
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Video-based character animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Transferable videorealistic speech animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation
Experiences with optimizing two stream-based applications for cluster execution
Journal of Parallel and Distributed Computing
Visual tracking and recognition using probabilistic appearance manifolds
Computer Vision and Image Understanding
Uniting cartoon textures with computer assisted animation
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Video Repairing under Variable Illumination Using Cyclic Motions
IEEE Transactions on Pattern Analysis and Machine Intelligence
Precomputing avatar behavior from human motion data
Graphical Models - Special issue on SCA 2004
Computer
A novel algorithm for synthesizing directional temporal texture animation
ACST'06 Proceedings of the 2nd IASTED international conference on Advances in computer science and technology
Using nonlinear dimensionality reduction in 3D figure animation
Proceedings of the 43rd annual Southeast regional conference - Volume 2
Dynamic Shape and Appearance Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
Browsing personal media archives with spatial context using panoramas
MULTIMEDIA '06 Proceedings of the 14th annual ACM international conference on Multimedia
Playable universal capture: compression and real-time sequencing of image-based facial animation
ACM SIGGRAPH 2006 Courses
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Re-using traditional animation: methods for semi-automatic segmentation and inbetweening
Proceedings of the 2006 ACM SIGGRAPH/Eurographics symposium on Computer animation
Efficient multi-viewpoint acquisition of 3D objects undergoing repetitive motions
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Proceedings of the 2007 symposium on Interactive 3D graphics and games
Synthetic soundscapes with natural grains
Presence: Teleoperators and Virtual Environments
ACM SIGGRAPH 2002 conference abstracts and applications
Creating Walk-Through Images from a Video Sequence of a Dynamic Scene
Presence: Teleoperators and Virtual Environments
High Resolution Animated Scenes from Stills
IEEE Transactions on Visualization and Computer Graphics
Space-Time Completion of Video
IEEE Transactions on Pattern Analysis and Machine Intelligence
Photo-Consistent Reconstruction of Semitransparent Scenes by Density-Sheet Decomposition
IEEE Transactions on Pattern Analysis and Machine Intelligence
Guided time warping for motion editing
SCA '07 Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation
Solid texture synthesis from 2D exemplars
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 papers
Computational time-lapse video
ACM SIGGRAPH 2007 papers
ACM SIGGRAPH 2007 emerging technologies
ACM SIGGRAPH 2007 courses
Part III: dynamic texture synthesis
ACM SIGGRAPH 2007 courses
Mesh Ensemble Motion Graphs: Data-driven mesh animation with constraints
ACM Transactions on Graphics (TOG)
Foundations and Trends® in Computer Graphics and Vision
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
A system for the capture and synthesis of insect motion
Graphical Models
Synthesis and evaluation of linear motion transitions
ACM Transactions on Graphics (TOG)
Fast Transformation-Invariant Component Analysis
International Journal of Computer Vision
Improved seam carving for video retargeting
ACM SIGGRAPH 2008 papers
Real-time gradient-domain painting
ACM SIGGRAPH 2008 papers
ACM SIGGRAPH 2008 posters
ACM SIGGRAPH 2008 classes
Animating animal motion from still
ACM SIGGRAPH Asia 2008 papers
Digital Video Watermarking Based on RGB Color Channels and Principal Component Analysis
KES '08 Proceedings of the 12th international conference on Knowledge-Based Intelligent Information and Engineering Systems, Part II
Seam carving for media retargeting
Communications of the ACM - Rural engineering development
Video object annotation, navigation, and composition
Proceedings of the 21st annual ACM symposium on User interface software and technology
Video agent: interactive autonomous agents generated from real-world creatures
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
Simulation of shallow-water waves in coastal region for marine simulator
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
Proceedings of the 2009 symposium on Interactive 3D graphics and games
Moving gradients: a path-based method for plausible image interpolation
ACM SIGGRAPH 2009 papers
Achieving good connectivity in motion graphs
Graphical Models
Achieving good connectivity in motion graphs
Proceedings of the 2008 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Visual tracking and recognition using probabilistic appearance manifolds
Computer Vision and Image Understanding
ACM SIGGRAPH ASIA 2009 Courses
Generating Video Textures by PPCA and Gaussian Process Dynamical Model
CIARP '09 Proceedings of the 14th Iberoamerican Conference on Pattern Recognition: Progress in Pattern Recognition, Image Analysis, Computer Vision, and Applications
Online Video Textures Generation
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part II
Variable duration motion texture for human motion modeling
PRICAI'06 Proceedings of the 9th Pacific Rim international conference on Artificial intelligence
The dynamic textures for water synthesis based on statistical modeling
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
By-example synthesis of architectural textures
ACM SIGGRAPH 2010 papers
Unstructured video-based rendering: interactive exploration of casually captured videos
ACM SIGGRAPH 2010 papers
Learning actions using robust string kernels
Proceedings of the 2nd conference on Human motion: understanding, modeling, capture and animation
Video stylization for digital ambient displays of home movies
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering
Dynamic texture synthesis using a spatial temporal descriptor
ICIP'09 Proceedings of the 16th IEEE international conference on Image processing
Shape Similarity for 3D Video Sequences of People
International Journal of Computer Vision
Video narrative authoring with motion inpainting
Proceedings of the 1st ACM international workshop on Multimodal pervasive video analysis
Extended papers from NPAR 2010: Stylized ambient displays of digital media collections
Computers and Graphics
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Social interactive human video synthesis
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part I
Video-based characters: creating new human performances from a multi-view video database
ACM SIGGRAPH 2011 papers
Video-based face recognition using probabilistic appearance manifolds
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
Osaka developing story: an application of video agents
Proceedings of the 7th International Conference on Advances in Computer Entertainment Technology
SCA '11 Proceedings of the 2011 ACM SIGGRAPH/Eurographics Symposium on Computer Animation
Data-driven visual similarity for cross-domain image matching
Proceedings of the 2011 SIGGRAPH Asia Conference
Tennis real play: an interactive tennis game with models from real videos
MM '11 Proceedings of the 19th ACM international conference on Multimedia
A fast temporal texture synthesis algorithm using segment genetic algorithm
ISMIS'06 Proceedings of the 16th international conference on Foundations of Intelligent Systems
Dynamic texture analysis and synthesis using tensor decomposition
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part II
ICEC'05 Proceedings of the 4th international conference on Entertainment Computing
Video coding by texture analysis and synthesis using graph cut
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
Creating dynamic panorama using particle swarm optimization
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
Generating and updating textures for a large-scale environment
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
4D parametric motion graphs for interactive animation
I3D '12 Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Shift-Invariant dynamic texture recognition
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part II
An evolution computation based approach to synthesize video texture
ICCS'06 Proceedings of the 6th international conference on Computational Science - Volume Part II
Parametric control of captured mesh sequences for real-time animation
MIG'11 Proceedings of the 4th international conference on Motion in Games
3D reconstruction and video-based rendering of casually captured videos
Proceedings of the 2010 international conference on Video Processing and Computational Video
Dynamic textures using wavelet analysis
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
HelpingHand: example-based stroke stylization
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Selectively de-animating video
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Tools for placing cuts and transitions in interview video
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Depth-Varying human video sprite synthesis
Transactions on Edutainment VII
Parametric animation of performance-captured mesh sequences
Computer Animation and Virtual Worlds
Perception of blending in stereo motion panoramas
ACM Transactions on Applied Perception (TAP)
Cliplets: juxtaposing still and dynamic imagery
Proceedings of the 25th annual ACM symposium on User interface software and technology
Physically-based driven tree animations
NPH'06 Proceedings of the Second Eurographics conference on Natural Phenomena
Feature-guided dynamic texture synthesis on continuous flows
EGSR'07 Proceedings of the 18th Eurographics conference on Rendering Techniques
Relighting human locomotion with flowed reflectance fields
EGSR'06 Proceedings of the 17th Eurographics conference on Rendering Techniques
Enhancing virtual reality walkthroughs of archaeological sites
VAST'03 Proceedings of the 4th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
State of the Art Report on Video-Based Graphics and Video Visualization
Computer Graphics Forum
Dynamic texture synthesis in the YUV color-space
ICEC'07 Proceedings of the 6th international conference on Entertainment Computing
Image-based clothes animation for virtual fitting
SIGGRAPH Asia 2012 Technical Briefs
Interactive viewpoint video textures
Proceedings of the 9th European Conference on Visual Media Production
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Automated video looping with progressive dynamism
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Painting by feature: texture boundaries for example-based image creation
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Dynamic texture synthesis in space with a spatio-temporal descriptor
ACCV'12 Proceedings of the 11th international conference on Computer Vision - Volume Part I
Texture databases - A comprehensive survey
Pattern Recognition Letters
Automatic cinemagraph portraits
EGSR '13 Proceedings of the Eurographics Symposium on Rendering
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This paper introduces a new type of medium, called a video texture, which has qualities somewhere between those of a photograph and a video. A video texture provides a continuous infinitely varying stream of images. While the individual frames of a video texture may be repeated from time to time, the video sequence as a whole is never repeated exactly. Video textures can be used in place of digital photos to infuse a static image with dynamic qualities and explicit actions. We present techniques for analyzing a video clip to extract its structure, and for synthesizing a new, similar looking video of arbitrary length. We combine video textures with view morphing techniques to obtain 3D video textures. We also introduce video-based animation, in which the synthesis of video textures can be guided by a user through high-level interactive controls. Applications of video textures and their extensions include the display of dynamic scenes on web pages, the creation of dynamic backdrops for special effects and games, and the interactive control of video-based animation.