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Dispersion games: general definitions and some specific learning results
Eighteenth national conference on Artificial intelligence
R-max - a general polynomial time algorithm for near-optimal reinforcement learning
The Journal of Machine Learning Research
Nash q-learning for general-sum stochastic games
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Dimensions of complexity of intelligent agents
PCAR '06 Proceedings of the 2006 international symposium on Practical cognitive agents and robots
Perspectives on multiagent learning
Artificial Intelligence
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Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
R-MAX: a general polynomial time algorithm for near-optimal reinforcement learning
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