Software—Practice & Experience
A multimodel methodology for qualitative model engineering
ACM Transactions on Modeling and Computer Simulation (TOMACS)
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
WWW: Past, Present, and Future
Computer
Web-based simulation: some personal observations
WSC '96 Proceedings of the 28th conference on Winter simulation
Inside COM
Developing Java beans
Inside distributed COM
The Java programming language (2nd ed.)
The Java programming language (2nd ed.)
Creating computer simulation systems: an introduction to the high level architecture
Creating computer simulation systems: an introduction to the high level architecture
Novell's NetWare 5 Administrator's Handbook
Novell's NetWare 5 Administrator's Handbook
Internet Programming with Python
Internet Programming with Python
JavaSpaces Principles, Patterns, and Practice
JavaSpaces Principles, Patterns, and Practice
Programming as an Experience: The Inspiration for Self
ECOOP '95 Proceedings of the 9th European Conference on Object-Oriented Programming
User Authentication and Authorization in the Java(tm) Platform
ACSAC '99 Proceedings of the 15th Annual Computer Security Applications Conference
Using Design Patterns and Frameworks to Develop Object-Oriented Communication Systems
TOOLS '97 Proceedings of the Technology of Object-Oriented Languages and Systems - Tools-25
Simula Begin
COOTS'98 Proceedings of the 4th conference on USENIX Conference on Object-Oriented Technologies and Systems - Volume 4
A distributed object model for the javaTM system
COOTS'96 Proceedings of the 2nd conference on USENIX Conference on Object-Oriented Technologies (COOTS) - Volume 2
CORBA: integrating diverse applications within distributed heterogeneous environments
IEEE Communications Magazine
Computer Supported Cooperative Work in Design IV
Towards a collaborative modeling and simulation platform on the Internet
Advanced Engineering Informatics
Robotics and Computer-Integrated Manufacturing
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Designing and developing new aircraft systems is time-consuming and expensive. Computational simulation is a promising means for reducing design cycle times, but requires a flexible software environment capable of integrating advanced multidisciplinary and multifidelity analysis methods, dynamically managing data across heterogeneous computing platforms, and distributing computationally complex tasks. Web-based simulation, with its emphasis on collaborative composition of simulation models, distributed heterogeneous execution, and dynamic multimedia documentation, has the potential to meet these requirements. This paper outlines the current aircraft design process, highlighting its problems and complexities, and presents our vision of an aircraft design process using Web-based modeling and simulation.