Scalable IP Multicast Sender Access Control for Bi-directional Trees
NGC '01 Proceedings of the Third International COST264 Workshop on Networked Group Communication
New Algorithms for Content-Based Publication-Subscription Systems
ICDCS '03 Proceedings of the 23rd International Conference on Distributed Computing Systems
Scalable sender access control for bi-directional multicast routing
Computer Networks: The International Journal of Computer and Telecommunications Networking
SCORE: a scalable communication protocol for large-scale virtual environments
IEEE/ACM Transactions on Networking (TON)
Efficient Dissemination of Personalized Information Using Content-Based Multicast
IEEE Transactions on Mobile Computing
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
Presence: Teleoperators and Virtual Environments
A Dynamic Publish-Subscribe Network for Distributed Simulation
Proceedings of the 22nd Workshop on Principles of Advanced and Distributed Simulation
Key-update distribution in secure group communication
Computer Communications
eCube: hypercube event for efficient filtering in content-based routing
OTM'07 Proceedings of the 2007 OTM confederated international conference on On the move to meaningful internet systems: CoopIS, DOA, ODBASE, GADA, and IS - Volume Part II
Networked Graphics: Building Networked Games and Virtual Environments
Networked Graphics: Building Networked Games and Virtual Environments
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Delivering data to on-line game participants requires the game data to be “customized” in real-time to each participant's characteristics. Using multicast in such an environment might sound contradictory. But multicast is a very efficient communication paradigm to minimize the transmission delays. Also, multicast reduces the workload at the sender. Content delivery according to receiver interest can be achieved by group management in multicast. But the natural dynamics of the application results in numerous delays because of join/leave latencies. In this paper, we propose the Router Level Filtering as a solution to the above problem.RLF relies on an extension to the current IP multicast service model. It introduces “filters” in the router forwarding process thereby providing a simple effective mechanism to customize the data delivered to a multicast session receiver while minimizing the number of groups and the related management cost. Contrary to other router filtering proposals, the filter semantics is determined by the application. The paper discusses protocol specification and implementation details of RLF, and shows how it may be implemented in routers.