The simulation of time sharing systems
Communications of the ACM
Quantitative Analysis of Vector Graphics System Performance
ACM Transactions on Graphics (TOG)
Communications of the ACM
Graphic systems performance evaluation
ACM '72 Proceedings of the ACM annual conference - Volume 1
Software for satellite graphics systems
ACM '73 Proceedings of the ACM annual conference
An event-driven data collection and analysis facility for a two-computer network
SIGMETRICS '74 Proceedings of the 1974 ACM SIGMETRICS conference on Measurement and evaluation
Computer graphics: capabilities, costs and usefulness
ACM SIGGRAPH Computer Graphics
Hardware/software trade-offs: reasons and directions
AFIPS '72 (Fall, part I) Proceedings of the December 5-7, 1972, fall joint computer conference, part I
Design and evaluation system for computer architecture
AFIPS '73 Proceedings of the June 4-8, 1973, national computer conference and exposition
Intelligent satellites for interactive graphics
AFIPS '73 Proceedings of the June 4-8, 1973, national computer conference and exposition
Economic principles for interactive graphic applications
AFIPS '75 Proceedings of the May 19-22, 1975, national computer conference and exposition
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Display system designers are faced with the difficult task of selecting major subsystems in an intelligent way. Each subsystem is chosen from large numbers of alternatives; the selection is based on considerations such as system response time, system cost, and the distribution of data storage and processing between the graphics processor and its supporting data processing system. The work reported here develops an objective, quantitative design procedure and helps give a better understanding of how to configure display systems. This is accomplished by means of a mathematical model of a computer driven graphics system.The parameters of the model are functions of the capabilities of the graphics hardware and of the computational requirements of the graphics application. The model can be analyzed using numerical queueing analysis or simulation to obtain an average response time prediction. By combining the model with an optimization, the best graphics system configuration, subject to a cost constraint, is found for several applications. The optimum configurations are in turn used to find general display system design guidelines.