Correction to "An asymptotically nonadaptive algorithm for conflict resolution i
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SPAA '89 Proceedings of the first annual ACM symposium on Parallel algorithms and architectures
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SIAM Journal on Computing
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SIAM Journal on Computing
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Proceedings of the international workshop on Broadcasting and gossiping 1990
On the complexity of distributed network decomposition
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Nearly optimal distributed edge coloring in O(log log n) rounds
Random Structures & Algorithms
Broadcasting with a bounded fraction of faulty nodes
Journal of Parallel and Distributed Computing
Local computations on static and dynamic graphs
ISTCS '95 Proceedings of the 3rd Israel Symposium on the Theory of Computing Systems (ISTCS'95)
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SODA '02 Proceedings of the thirteenth annual ACM-SIAM symposium on Discrete algorithms
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STACS '03 Proceedings of the 20th Annual Symposium on Theoretical Aspects of Computer Science
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ESA '01 Proceedings of the 9th Annual European Symposium on Algorithms
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On the complexity of distributed graph coloring
Proceedings of the twenty-fifth annual ACM symposium on Principles of distributed computing
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Pervasive and Mobile Computing
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Algorithms for sensor and ad hoc networks: advanced lectures
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A new technique for distributed symmetry breaking
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Distributed coloring in Õ (√log n) Bit Rounds
IPDPS'06 Proceedings of the 20th international conference on Parallel and distributed processing
On greedy graph coloring in the distributed model
Euro-Par'06 Proceedings of the 12th international conference on Parallel Processing
Effective channel assignments in cognitive radio networks
Computer Communications
Symmetry breaking depending on the chromatic number or the neighborhood growth
Theoretical Computer Science
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We consider the problem of deterministic distributed coloring of an n-vertex graph with maximum degree &Dgr;, assuming that every vertex knows a priori only its own label and parameters n and &Dgr;. The aim is to get a fast algorithm using few colors. Linial [17] showed a vertex-coloring algorithm working in time &Ogr;(log* n) and using &Ogr;(&Dgr;2 colors. We improve both the time and the number of colors simultaneously by showing an algorithm working in time &Ogr;(log*(n/&Dgr;)) and using &Ogr;(&Dgr;) colors. This is the first known &Ogr;(&Dgr;)-vertex-coloring distributed algorithm which can work faster than in polylogarithmic time.Our method also gives an edge-coloring algorithm with the number of colors and time as above. On the other hand, it follows from Linial [17] that our time of &Ogr;(&Dgr;)-coloring cannot be improved in general. In addition we show how our method gives fast coloring algorithms in communication models weaker than Linial's.