CLU reference manual
An object-oriented approach to multimedia databases
SIGMOD '86 Proceedings of the 1986 ACM SIGMOD international conference on Management of data
The universal machine: confessions of a technological optimist
The universal machine: confessions of a technological optimist
Data model issues for object-oriented applications
ACM Transactions on Information Systems (TOIS)
A probe-based monitoring scheme for an object-oriented distributed operating system
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
A distributed repository for immutable persistent objects
OOPLSA '86 Conference proceedings on Object-oriented programming systems, languages and applications
Guardians and actions: linguistic support for robust, distributed programs
POPL '82 Proceedings of the 9th ACM SIGPLAN-SIGACT symposium on Principles of programming languages
Supporting collaboration in notecards
CSCW '86 Proceedings of the 1986 ACM conference on Computer-supported cooperative work
UIDs as internal names in a distributed file system
PODC '82 Proceedings of the first ACM SIGACT-SIGOPS symposium on Principles of distributed computing
OOPSLA '89 Conference proceedings on Object-oriented programming systems, languages and applications
Model instantiation for query driven simulation in active KDL
ANSS '90 Proceedings of the 23rd annual symposium on Simulation
The architecture and implementation of a distributed hypermedia storage system
HYPERTEXT '93 Proceedings of the fifth ACM conference on Hypertext
Query driven simulation using SIMODULA
ANSS '89 Proceedings of the 22nd annual symposium on Simulation
Hi-index | 0.00 |
The Telesophy system is intended to provide transparent access to all of a community's online information. The scale of the system requires that it be distributed across many machines via a network; the multiple types and formats of the information require that it be a multimedia system. We describe a prototype that uses objects to represent, query, display, and edit information. A two-level storage system is used to store the objects on multiple servers; queries are processed by indexing servers layered on top of the storage system. New media types and new indexing schemes can be added simply by defining new classes within the existing framework.