Artificial Intelligence - Special volume on computer vision
Texture Extraction and Blending without Prior Knowledge of Lighting Conditions
PCM '02 Proceedings of the Third IEEE Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
3D reconstruction and face recognition using kernel-based ICA and neural networks
Expert Systems with Applications: An International Journal
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Generating realistic 3D human face models and facial animations has been a persistent challenge in computer graphics. We have developed a system that constructs textured 3D face models from videos with minimal user interaction. Our system takes images and video sequences of a face with an ordinary video camera. After five manual clicks on two images to tell the system where the eye corners, nose top and mouth corners are, the system automatically generates a realistic looking 3D human head model and the constructed model can be animated immediately. A user, with a PC and an ordinary camera, can use our system to generate his/her face model in a few minutes. We will demonstrate the system at the conference.