Graph-based heuristics for recognition of machined features from a 3D solid model
Computer-Aided Design
Methods to recover constant radius rolling ball blends in reverse engineering
Computer Aided Geometric Design
A Practical Implementation of Vertex Blend Surfaces using an n-Sided Patch
Proceedings of the 6th IMA Conference on the Mathematics of Surfaces
A graph-based framework for feature recognition
Proceedings of the sixth ACM symposium on Solid modeling and applications
Removal of blends from boundary representation models
Proceedings of the seventh ACM symposium on Solid modeling and applications
Edge-Based Identification of DP-Features on Free-Form Solids
IEEE Transactions on Pattern Analysis and Machine Intelligence
Adaptation of CAD model topology for finite element analysis
Computer-Aided Design
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This paper reports an algorithm for the automatic recognition of blends from Boundary Representation (B-rep) solid models. The algorithm also deduces the sequence in which the blends got created in the model, and thereby helps in understanding the design intent of the model. This algorithm has been implemented as a blend recognition module of a Feature Recognition library. The novelty of the blend recognizer lies in the recognition of blends that occur in different configurations and complex blend networks. The paper also discusses various applications of blend recognition and suppression.