SIGCOMM '92 Conference proceedings on Communications architectures & protocols
Scalable feedback control for multicast video distribution in the Internet
SIGCOMM '94 Proceedings of the conference on Communications architectures, protocols and applications
Receiver-driven layered multicast
Conference proceedings on Applications, technologies, architectures, and protocols for computer communications
Multi-layer tracing of TCP over a reliable wireless link
SIGMETRICS '99 Proceedings of the 1999 ACM SIGMETRICS international conference on Measurement and modeling of computer systems
Optimizing the end-to-end performance of reliable flows over wireless links
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
Quality adaptation for congestion controlled video playback over the Internet
Proceedings of the conference on Applications, technologies, architectures, and protocols for computer communication
Robust compression and transmission of MPEG-4 video
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 1)
The GSM System for Mobile Communications
The GSM System for Mobile Communications
GSM phase 2+ general packet radio service GPRS: Architecture, protocols, and air interface
IEEE Communications Surveys & Tutorials
Very low bit-rate video coding based on matching pursuits
IEEE Transactions on Circuits and Systems for Video Technology
Designing DCCP: congestion control without reliability
Proceedings of the 2006 conference on Applications, technologies, architectures, and protocols for computer communications
Linear-complexity models for wireless MAC-to-MAC channels
Wireless Networks
Survival of the fittest: an active queue management technique for noisy packet flows
Advances in Multimedia
Bit-error resilient packetization for streaming h.264/avc video
Proceedings of the international workshop on Workshop on mobile video
Effective I/O scheme based on RTP for multimedia communication systems
Journal of Computer Science and Technology
Comparison of Conventional and Cross-Layer Multimedia Transport Schemes for Wireless Networks
Wireless Personal Communications: An International Journal
Analysis on the perceptual impact of bit errors in practical video streaming applications
IMSAA'09 Proceedings of the 3rd IEEE international conference on Internet multimedia services architecture and applications
Efficient error estimating coding: feasibility and applications
Proceedings of the ACM SIGCOMM 2010 conference
Design and implementation of an "approximate" communication system for wireless media applications
Proceedings of the ACM SIGCOMM 2010 conference
802.11 MAC protocol with selective error detection for speech transmission
QoS-IP'05 Proceedings of the Third international conference on Quality of Service in Multiservice IP Networks
Efficient error estimating coding: feasibility and applications
IEEE/ACM Transactions on Networking (TON)
WSEAS TRANSACTIONS on COMMUNICATIONS
Corruption and reordering robust TCP-friendly rate control
Computer Communications
Design and implementation of an "Approximate" communication system for wireless media applications
IEEE/ACM Transactions on Networking (TON)
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The current generation of wireless links pose a significant challenge for sending video streams, as these links have low bit rate and high error rate compared to wired links. Sending high bit rate delay-sensitive traffic over wireless links requires appropriate error resilient video compression algorithms and transport/link layer protocols. We have built a wireless video system using an off-the-shelf error resilient low bit rate video codec with our implementations of UDP Lite and PPP Lite, which are modifications to transport and link layer protocols respectively. The flexible checksumming schemes in these protocols allow error-resilient application policies to be reflected in the networking stack. We conducted simulations and experimental evaluations of this wireless video system using quantitative performance metrics (i.e., throughput, jitter, packet loss, and end-to-end latency).