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This paper describes a project for use in computer networks courses, implementation of the Reliable Transport Protocol (RTP), that gives students hands-on experience with network protocol concepts and construction.Lecture topics such as the protocol layering model, sliding window protocols, packet formats and headers, techniques for establishing and closing connections, and UDP sockets programming are all driven home via first-hand experience. Students gain general programming and debugging experience on a realistic, event-driven, asynchronous application as well, and necessarily exercise their knowledge of algorithms and data structures.