Theory-W Software Project Management Principles and Examples
IEEE Transactions on Software Engineering
Software requirements negotiation and renegotiation aids
Proceedings of the 17th international conference on Software engineering
SAAM: a method for analyzing the properties of software architectures
ICSE '94 Proceedings of the 16th international conference on Software engineering
Experience with performing architecture tradeoff analysis
Proceedings of the 21st international conference on Software engineering
A stakeholder win–win approach to software engineering education
Annals of Software Engineering - Special issue on software engineering education
Identifying Quality-Requirement Conflicts
IEEE Software
Attribute-Based Architecture Styles
WICSA1 Proceedings of the TC2 First Working IFIP Conference on Software Architecture (WICSA1)
Quantitative evaluation of software quality
ICSE '76 Proceedings of the 2nd international conference on Software engineering
Using non-functional requirements to systematically support change
RE '95 Proceedings of the Second IEEE International Symposium on Requirements Engineering
Software Cost Option Strategy Tool (S-COST)
COMPSAC '96 Proceedings of the 20th Conference on Computer Software and Applications
The Art of Requirements Triage
Computer
Reasoning about partial goal satisfaction for requirements and design engineering
Proceedings of the 12th ACM SIGSOFT twelfth international symposium on Foundations of software engineering
Making every student a winner: The WinWin approach in software engineering education
Journal of Systems and Software
Research Directions in Requirements Engineering
FOSE '07 2007 Future of Software Engineering
Information and Software Technology
Journal of Systems and Software
Design rationale: Researching under uncertainty
Artificial Intelligence for Engineering Design, Analysis and Manufacturing
From requirements negotiation to software architecture decisions
Information and Software Technology
A goal-oriented simulation approach for obtaining good private cloud-based system architectures
Journal of Systems and Software
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This paper describes the application of the WinWin paradigm to identify and resolve conflicts in a series of real-client, student-developer digital library projects. The paper is based on a case study of the statistical analysis of 15 projects and an in-depth analysis of one representative project. These analyses focus on the conflict resolution process, stakeholders' roles and their relationships to quality artifacts, and tool effectiveness. We show that stakeholders tend to accept satisfactory rather than optimal resolutions. Users and customers are more proactive in stating win conditions, whereas developers are more active in working toward resolutions. Further, we suggest that knowledge-based automated aids have potential to significantly enhance process effectiveness and efficiency. Finally, we conclude that such processes and tools have theoretical and practical implications in the quest for better software requirements elicitation.