Amortized efficiency of list update and paging rules
Communications of the ACM
Theoretical Computer Science
The robot localization problem in two dimensions
SODA '92 Proceedings of the third annual ACM-SIAM symposium on Discrete algorithms
A competitive analysis of algorithms for searching unknown scenes
Computational Geometry: Theory and Applications
Information and Computation
SODA selected papers from the third annual ACM-SIAM symposium on Discrete algorithms
Piecemeal Learning of an Unknown Environment
Machine Learning - Special issue on COLT '93
LEDA: a platform for combinatorial and geometric computing
Communications of the ACM
Navigating in Unfamiliar Geometric Terrain
SIAM Journal on Computing
Localizing a Robot with Minimum Travel
SIAM Journal on Computing
Optimal robot localization in trees
Proceedings of the sixteenth annual symposium on Computational geometry
On-line Searching and Navigation
Developments from a June 1996 seminar on Online algorithms: the state of the art
Efficient Robot Self-Localization in Simple Polygons
Intelligent Robots: Sensing, Modeling and Planning [Dagstuhl Workshop, September 1-6, 1996]
Randomized Algorithms for Minimum Distance Localization
International Journal of Robotics Research
Localization: approximation and performance bounds to minimize travel distance
IEEE Transactions on Robotics
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The problem of localization, that is, of a robot finding itsposition on a map, is an important task for autonomous mobilerobots. It has applications in numerous areas of robotics rangingfrom aerial photography to autonomous vehicle exploration. In thispaper we present a new strategy LPS(Localize-by-Placement-Separation) for a robot to find its positionon a map, where the map is represented as a geometric tree ofbounded degree. Our strategy exploits to a high degree theself-similarities that may occur in the environment. We use theframework of competitive analysis to analyze the performance of ourstrategy. In particular, we show that the distance traveled by therobot is at most O (√n) times longer than the shortestpossible route to localize the robot, where n is the numberof vertices of the tree. This is a significant improvement over thebest known previous bound of O(n2/3). Moreover,since there is a lower bound of Ω(√n), our strategy isoptimal up to a constant factor. Using the same approach we canalso show that the problem of searching for a target in a geometrictree, where the robot is given a map of the tree and the locationof the target but does not know its own position, can be solved bya strategy with a competitive ratio of O(√n), which is againoptimal up to a constant factor. 2001 Elsevier Science