An introduction to simulation using GPSS/H
An introduction to simulation using GPSS/H
Inside simulation software: how it works and why it matters
WSC '96 Proceedings of the 28th conference on Winter simulation
A message-based discrete event simulation architecture
Proceedings of the 29th conference on Winter simulation
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 1
Proceedings of the 31st conference on Winter simulation: Simulation---a bridge to the future - Volume 1
Introduction to Simulation Using SIMAN
Introduction to Simulation Using SIMAN
Panel: academic perspectives: various ways academics teach simulation: are they all appropriate?
Proceedings of the 33nd conference on Winter simulation
Practice: an examination of implementation in extend, arena, and silk
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
General methodology 3: a federation object coordinator for simulation based control and analysis
Proceedings of the 34th conference on Winter simulation: exploring new frontiers
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This paper provides simulation practitioners and consumers with a grounding in how discrete-event simulation software works. Topics include discrete-event systems; entities, resources, control elements and operations; simulation runs; entity states; entity lists; and entity-list management. The implementation of these generic ideas in AutoMod, SLX, and Extend is described. The paper concludes with several examples of "why it matters" for modelers to know how their simulation software works, including coverage of SIMAN (Arena), ProModel, and GPSS/H as well as the other three tools.