A learning curve based simulation model for software development
Proceedings of the 20th international conference on Software engineering
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From the Publisher:Explains some of the more important developments happening in this field and does so in a manner that even the newest practitioner can understand. Ties together all the diverse elements of client/server (C/S) computing. Discusses which applications can be downsized and how to go about it. Describes numerous software products available for implementing C/S architecture including front-end tools, back-end servers, networking software, application development environments, security and systems management tools. Contains a significant amount of case histories which illustrate exactly how C/S systems are implemented.