Higher-dimensional Voronoi diagrams in linear expected time
Discrete & Computational Geometry
Proceedings of the twelfth annual symposium on Computational geometry
Improved incremental randomized Delaunay triangulation
Proceedings of the fourteenth annual symposium on Computational geometry
Nice point sets can have nasty Delaunay triangulations
SCG '01 Proceedings of the seventeenth annual symposium on Computational geometry
Four Results on Randomized Incremental Constructions
STACS '92 Proceedings of the 9th Annual Symposium on Theoretical Aspects of Computer Science
The Delaunay tetrahedralization from Delaunay triangulated surfaces
Proceedings of the eighteenth annual symposium on Computational geometry
A linear bound on the complexity of the delaunay triangulation of points on polyhedral surfaces
Proceedings of the seventh ACM symposium on Solid modeling and applications
Incremental constructions con BRIO
Proceedings of the nineteenth annual symposium on Computational geometry
Meshing skin surfaces with certified topology
Computational Geometry: Theory and Applications
A surface reconstruction algorithm using weighted alpha shapes
FSKD'05 Proceedings of the Second international conference on Fuzzy Systems and Knowledge Discovery - Volume Part I
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The Delaunay triangulation of a set of points in 3D can have size Θ(n2) in the worst case, but this is rarely if ever observed in practice. We compare three production-quality Delaunay triangulation programs on some 'real-world' sets of points lying on or near 2D surfaces.