Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
CCSC '01 Proceedings of the sixth annual CCSC northeastern conference on The journal of computing in small colleges
Capturing collaborative designs to assist the pedagogical process
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Java interfaces in CS 1 textbooks
Companion to the 21st ACM SIGPLAN symposium on Object-oriented programming systems, languages, and applications
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From the Publisher:Features:Uses object-oriented concepts from the very beginning--classes, objects, and messages are all introduced in Chapter 1--and develops them throughout. Applies a consistent class design procedure, usable by beginners.Contains graphic user interface (GUI) supplements in each chapter . Provides an early introduction to testing, covering test drivers, debugging, and test case selection.Includes a chapter with three robust applications--a LOGO turtle, a Web surveyor, and Mancala (a strategy game)--which use the text's class design procedure and allow the students to tie the material together.