Windows Game Programming for Dummies

  • Authors:
  • Andre LaMothe; Dewhurst

  • Affiliations:
  • -;-

  • Venue:
  • Windows Game Programming for Dummies
  • Year:
  • 1998

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Abstract

From the Publisher:Interested in developing your own game software, but have no idea where to begin? Windows Game Programming For Dummies takes you straight from mystery to mastery! Based on the latest DirectX technology from Microsoft, the steps and procedures outlined by André LaMothe will help you start writing games in no time. Inside, find helpful advice on how to Write Windows applications without dealing with the complexities of MFC and C++ Use DirectX technology to take advantage of video acceleration and the latest hardware Create lightning-fast 2D games that run in Windows 95, Windows NT, and the new Windows 98 Use artificial intelligence to create "thinking" opponents Make music and sound effects on your PC Sell your games via the shareware market Use your knowledge of C programming to create Windows-based games with DirectX