Computer Graphics for Java Programmers

  • Authors:
  • Leendert Ammeraal;Leen Ammeraal

  • Affiliations:
  • -;-

  • Venue:
  • Computer Graphics for Java Programmers
  • Year:
  • 1998

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Abstract

From the Publisher:Computer Graphics for Java Programmers is a good place to start for those with a little experience of Java who wish to create and manipulate 2D and 3D graphical objects. Two-dimensional subjects discussed include logical coordinates, triangulation of polygons and both Bezier and B-spline curve fitting. There is also a chapter about transformations, culminating in a useful Java class for 3D rotations about an arbitrary axis. The perspective representation of 3D solid objects is discussed in detail, including efficient algorithms for hidden-face and hidden-line elimination. These and many other algorithms are accompanied by complete, ready-to-run Java programs which can be downloaded from the accompanying web site.