Designing the user interface (videotape)
Designing the user interface (videotape)
Principles and guidelines in software user interface design
Principles and guidelines in software user interface design
Usability inspection methods
Extra-ordinary human-computer interaction: interfaces for users with disabilities
Extra-ordinary human-computer interaction: interfaces for users with disabilities
Software agents
Human-computer interaction (2nd ed.)
Human-computer interaction (2nd ed.)
Human-Computer Interaction
Adaptive tools for the elderly: new devices to cope with age-induced cognitive disabilities
WUAUC'01 Proceedings of the 2001 EC/NSF workshop on Universal accessibility of ubiquitous computing: providing for the elderly
Research-derived web design guidelines for older people
Proceedings of the 7th international ACM SIGACCESS conference on Computers and accessibility
A flexible on-screen keyboard: dynamically adapting for individuals' needs
UAHCI'07 Proceedings of the 4th international conference on Universal access in human-computer interaction: applications and services
People with motor and mobility impairment: innovative multimodal interfaces to wheelchairs
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
Accessible user interface framework for severely physically disabled people
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
MediaWheelie – a best practice example for research in multimodal user interfaces (MUIs)
ICCHP'06 Proceedings of the 10th international conference on Computers Helping People with Special Needs
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This paper addresses the many factors involved in the design of user interfaces for elderly persons and persons with severe disabilities. Interface design must take into consideration new user requirements on top of the requirements of normal users and consider the wider range of user model parameters that must be accommodated to provide adaptation to the user. The paper stresses the great diversity of user needs and questions how such user needs can be met.An example from the ongoing INTERCOMUNICANDO project is presented. A simple game interface was developed and tested to acquire parameters for an advanced user model of severely disabled persons. The results show the need for highly parameterised applications and the need for further research to design frameworks and tools to enable support of many different levels of users by applications.