STATEMATE: a working environment for the development of complex reactive systems

  • Authors:
  • David Harel;Hagi Lachover;Amnon Naamad;Amir Pnueli;Michal Politi;Rivi Sherman;Aharon Shtull-Trauring;Mark Trakhtenbrot

  • Affiliations:
  • i-Logix Inc., Burlington, MA;i-Logix Inc., Burlington, MA;i-Logix Inc., Burlington, MA;i-Logix Inc., Burlington, MA;i-Logix Inc., Burlington, MA;i-Logix Inc., Burlington, MA;i-Logix Inc., Burlington, MA;i-Logix Inc., Burlington, MA

  • Venue:
  • Readings in hardware/software co-design
  • Year:
  • 2001

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Abstract

This paper provides an overview of the STATEMATE system, constructed over the past several years by the authors and their colleagues at Ad Cad Ltd., the R & D subsidiary of i-Logix, Inc. STATEMATE is a set of tools, with a heavy graphical orientation, intended for the specification, analysis, design, and documentation of large and complex reactive systems, such as real-time embedded systems, control and communication systems, and interactive software or hardware. It enables a user to prepare, analyze, and debug diagrammatic, yet precise, descriptions of the system under development from three interrelated points of view, capturing structure, functionality, and behavior. These views are represented by three graphical languages, the most intricate of which is the language of statecharts [4], used to depict reactive behavior over time. In addition to the used of statecharts, the main novelty of STATEMATE is in the fact that it "understands" the entire descriptions perfectly, to the point of being able to analyze them for crucial dynamic properties, to carry out rigorous executions and simulations of the described system, and to create running code automatically. These features are invaluable when it comes to the quality and reliability of the final outcome.