MarconiNet supporting streaming media over localized wireless multicast

  • Authors:
  • Ashutosh Dutta;Subir Das;Wai Chen;Anthony McAuley;Henning Schulzrinne;Onur Altintas

  • Affiliations:
  • Telcordia Technologies Inc., Morristown, NJ;Telcordia Technologies Inc., Morristown, NJ;Telcordia Technologies Inc., Morristown, NJ;Telcordia Technologies Inc., Morristown, NJ;Columbia University, New York, NY;Toyota InfoTechnology Center, Palo Alto, CA

  • Venue:
  • WMC '02 Proceedings of the 2nd international workshop on Mobile commerce
  • Year:
  • 2002

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Abstract

Flexible multi-media streaming such as advertisment insertion, location based services, mobility and wireless access are vital components that make existing Internet Radio and TV networks more attractive for the roaming users. All of these applications also provide added value to telematics, and military usage including coordination, education, situation awareness, distributed simulation, battlefield communication and multi-player games. While content distribution over a wired network can be realized by instituting proxies and gateways at several parts of the access network, providing mobility over heterogeneous wireless access need to consider many operational issues such as handoff, join and leave latency and desired level of quality of service for the mobile clients. This paper discusses some novel application layer techniques that provide a platform for Mobile E-Commerce with a multi-tiered payment and security scheme that supports a business model for a global streaming network. The proposed streaming network called MarconiNet is based on standard IETF protocols such as SIP, SAP and SDP for signaling, RTSP for stream control and RTP/RTCP for media delivery and feedback control.