Multicast routing in a datagram internetwork
Multicast routing in a datagram internetwork
SIGCOMM '92 Conference proceedings on Communications architectures & protocols
End-to-end packet delay and loss behavior in the internet
SIGCOMM '93 Conference proceedings on Communications architectures, protocols and applications
Adaptive network support for mobile multimedia
MobiCom '95 Proceedings of the 1st annual international conference on Mobile computing and networking
Delay-jitter control in multimedia applications
Multimedia Systems
MobiCom '96 Proceedings of the 2nd annual international conference on Mobile computing and networking
Fast and scalable handoffs for wireless internetworks
MobiCom '96 Proceedings of the 2nd annual international conference on Mobile computing and networking
IEEE/ACM Transactions on Networking (TON)
Adaptive resource management algorithms for indoor mobile computing environments
Conference proceedings on Applications, technologies, architectures, and protocols for computer communications
The multimedia multicasting problem
Multimedia Systems
A Synchronization Scheme for Stored Multimedia Streams
IDMS '96 Proceedings of the European Workshop on Interactive Distributed Multimedia Systems and Services
Periodic Route Optimization for Handed-Off Connections in Wireless ATM Networks
LCN '99 Proceedings of the 24th Annual IEEE Conference on Local Computer Networks
Providing connection-oriented network services to mobile hosts
MLCS Mobile & Location-Independent Computing Symposium on Mobile & Location-Independent Computing Symposium
Quality of service guarantees in mobile computing
Computer Communications
Video multicast over the Internet
IEEE Network: The Magazine of Global Internetworking
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With rapid technological advances being made in the area of wireless communications it is expected that, in the near future, mobile users will be able to access a wide variety of services such as multicast distribution of multimedia streams. These services are characterized by the integrated processing of different media types, such as audio and video. Different multimedia streams must be played out in a synchronized way. However, due to the asynchronous nature of the communication (packets or radio), some problems can disrupt the synchronization such as delay jitter. In this paper, we present a synchronization protocol for multicast of multimedia streams. It allows a mobile host to playback continuously a multimedia stream. When a mobile host moves from cell to cell, the scheme allows continuous playback. The mechanism used is based on the pre-buffering of media units. We present a computation of the handoff time and a mechanism for the restoration of the initial buffer size. Simulation results show that, when resources are already reserved, the handoff time is bounded and the buffer takes again its initial size.