HDM—a model-based approach to hypertext application design
ACM Transactions on Information Systems (TOIS)
Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Design patterns: elements of reusable object-oriented software
Design patterns: elements of reusable object-oriented software
Chiron-1: a software architecture for user interface development, maintenance, and run-time support
ACM Transactions on Computer-Human Interaction (TOCHI)
Component software: beyond object-oriented programming
Component software: beyond object-oriented programming
Software architecture in practice
Software architecture in practice
Software engineering issues for ubiquitous computing
Proceedings of the 21st international conference on Software engineering
Building application frameworks: object-oriented foundations of framework design
Building application frameworks: object-oriented foundations of framework design
Software architecture: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Software engineering for mobility: a roadmap
Proceedings of the Conference on The Future of Software Engineering
Supporting diversity with component frameworks as architectural elements
Proceedings of the 22nd international conference on Software engineering
Two approaches to bringing Internet services to WAP devices
Proceedings of the 9th international World Wide Web conference on Computer networks : the international journal of computer and telecommunications netowrking
Compositional Programming Abstractions for Mobile Computing
IEEE Transactions on Software Engineering
Transcoding: extending e-business to new environments
IBM Systems Journal
Dialog model clustering for user interface adaptation
ICWE'03 Proceedings of the 2003 international conference on Web engineering
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The original idea of the World Wide Web was to create a universe of network-accessible information. Since its inception, the World Wide Web has evolved from a means to help people access and use information into an interactive medium. This has caused a dramatic increase in the development effort for interactive services, which now have to support multiple clients with widely varying computing and user interface capabilities. Personalization features tend to render this task even more complex. The paper presents the MUSA (Multiple User Interfaces, Single Application) system, which addresses both issues with the introduction of an event graph that abstracts user interface and personalization issues from the implementation of the service on different client-devices.