Proceedings of the IFIP TC8 WG 8.2 international conference on Information systems and qualitative research
Extreme programming explained: embrace change
Extreme programming explained: embrace change
Thinking objectively: software engineering in the small
Communications of the ACM
All I really need to know about pair programming I learned in kindergarten
Communications of the ACM
Thinking Objectively: The problem with scalability
Communications of the ACM
Lessons learned through six years of component-based development
Communications of the ACM
Component-based frameworks for e-commerce
Communications of the ACM
Cycle time reduction: concepts and case studies
Communications of the AIS
Planning Extreme Programming
Web-Based Agile Software Development
IEEE Software
eXtreme Programming Development through Dialog
IEEE Software
The Scrum Software Development Process for Small Teams
IEEE Software
Racing the E-Bomb: How the Internet Is Redefining Information Systems Development Methodology
Proceedings of the IFIP TC8/WG8.2 Working Conference on Realigning Research and Practice in Information Systems Development: The Social and Organizational Perspective
An Empirical Analysis of Productivity and Quality in Software Products
Management Science
Is Internet-Speed Software Development Different?
IEEE Software
Trade-off Analysis in Web Development
3-WoSQ Proceedings of the third workshop on Software quality
Strategy models for enabling offshore outsourcing: Russian short-cycle-time software development
Information Technology for Development
WSEAS Transactions on Information Science and Applications
Risk-based trade-off between verification and validation – an industry-motivated study
PROFES'05 Proceedings of the 6th international conference on Product Focused Software Process Improvement
Web application development processes: requirements, demands and challenges
ACA'12 Proceedings of the 11th international conference on Applications of Electrical and Computer Engineering
Don't ignore the iceberg: timely revelation of justification in DSR
DESRIST'13 Proceedings of the 8th international conference on Design Science at the Intersection of Physical and Virtual Design
Hi-index | 0.00 |
This paper describes empirical research into Internet software development practices. The focus of our study is to develop an understanding of the features that characterize Internet software development. Based on a Grounded Theory analysis of data collected in nine US software development organizations, we identify three factors that influence Internet software development processes: demand for rush to market, operating in a different kind of market environment and the lack of experience developing such products. Though many of the characteristics of the development processes identified in our study may be observed in traditional software development, the intensity with which they apply and together distinguish Internet software development. The differences include a distinct collection of methods, tools, and management techniques for software engineering, and embody a unique development culture and negotiable software quality.