A blackboard architecture for control
Artificial Intelligence
Actors: a model of concurrent computation in distributed systems
Actors: a model of concurrent computation in distributed systems
On including part hierarchies in object-oriented languages, with an implementation in Smalltalk
European conference on object-oriented programming on ECOOP '87
An organizational view of distributed systems
Distributed Artificial Intelligence
Coherent cooperation among communicating problem solvers
Distributed Artificial Intelligence
Computation at the edge of chaos: phase transitions and emergent computation
CNLS '89 Proceedings of the ninth annual international conference of the Center for Nonlinear Studies on Self-organizing, Collective, and Cooperative Phenomena in Natural and Artificial Computing Networks on Emergent computation
Object-oriented modeling and design
Object-oriented modeling and design
Agent theories, architectures, and languages: a survey
ECAI-94 Proceedings of the workshop on agent theories, architectures, and languages on Intelligent agents
Guarantees for autonomy in cognitive agent architecture
ECAI-94 Proceedings of the workshop on agent theories, architectures, and languages on Intelligent agents
Modeling reactive behaviour in vertically layered agent architectures
ECAI-94 Proceedings of the workshop on agent theories, architectures, and languages on Intelligent agents
Organization Self-Design of Distributed Production Systems
IEEE Transactions on Knowledge and Data Engineering
A Generic Architecture for ITS Based on a Multi-agent Approach
ITS '96 Proceedings of the Third International Conference on Intelligent Tutoring Systems
Designing and implementing complex systems with agents
Proceedings of the First IFIP TC10 International Workshop on Software Engineering for Parallel and Distributed Systems
Is it an Agent, or Just a Program?: A Taxonomy for Autonomous Agents
ECAI '96 Proceedings of the Workshop on Intelligent Agents III, Agent Theories, Architectures, and Languages
An Agent Is an Individual That Has Consciousness
ECAI '96 Proceedings of the Workshop on Intelligent Agents III, Agent Theories, Architectures, and Languages
Agents as a Rorschach Test: A Response to Franklin and Graesser
ECAI '96 Proceedings of the Workshop on Intelligent Agents III, Agent Theories, Architectures, and Languages
ECAI '96 Proceedings of the Workshop on Intelligent Agents III, Agent Theories, Architectures, and Languages
Modeling MultiAgent Systems as Self-Organized Critical Systems
HICSS '98 Proceedings of the Thirty-First Annual Hawaii International Conference on System Sciences-Volume 5 - Volume 5
A fuzzy evolutionary approach to the classification problem
Journal of Intelligent & Fuzzy Systems: Applications in Engineering and Technology
A Conceptual "Role-Centered" Model for Design of Multi-Agents Systems
PRIMA '98 Selected papers from the First Pacific Rim International Workshop on Multi-Agents, Multiagent Platforms
A framework to model multiple environments in multiagent systems
PRICAI'00 Proceedings of the 6th Pacific Rim international conference on Artificial intelligence
Hi-index | 0.00 |
This paper’s object is to present the results of theGEAMAS project which aims at modeling and simulating naturalcomplex systems. GEAMAS is a generic architecture of agents usedto study the behavior emergence in such systems. It is amultiagent program meant to develop simulation applications.Modeling complex systems requires to reduce, to organize thesystem complexity and to describe suitable components.Complexity of the system can then be tackled with anagent-oriented approach, where interactions lead to a globalbehavior. This approach helps in understanding hownon-determinist behavior can emerge from interactions betweenagents, which is near of self-organized criticality used toexplain natural phenomena. In the Applied ArtificialIntelligence context, this paper presents an agent softwarearchitecture using a model of agent. This architecture is composedof three abstract levels over which the complexity isdistributed and reduced. The architecture is implemented inReActalk, an open agent-oriented development tool, which wasdeveloped on top of Smalltalk-80. To illustrate our purpose andto validate the architecture, a simulation program to help inpredicting volcanic eruptions was investigated. This program wasrun over a period of one year and has given many satisfying resultsunattainable up to there with more classical approaches.