Analytical Method for Solution of the Game Problem of Soft Landing for Moving Objects

  • Authors:
  • J. Albus;A. Meystel;A. A. Chikrii;A. A. Belousov;A. I. Kozlov

  • Affiliations:
  • National Institute for Standards and Technologies, Heisersberg, USA;Drexsel University, Filadelphia, USA;Cybernetics Institute, National Academy of Sciences of Ukraine, Kiev, Ukraine;Cybernetics Institute, National Academy of Sciences of Ukraine, Kiev, Ukraine;Simferopol University, Ukraine

  • Venue:
  • Cybernetics and Systems Analysis
  • Year:
  • 2001

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Abstract

A game problem of pursuit of a controlled object moving in a horizontal plane, by another object, moving in a three-dimensional space, is treated. The dynamics of the players models motion in a medium characterized by friction. Initial phase states are described, and sufficient conditions on parameters of a conflict-controlled object are derived, for which the soft landing may be performed.