Open issues and challenges in providing quality of service guarantees in high-speed networks
ACM SIGCOMM Computer Communication Review
Pricing in computer networks: motivation, formulation, and example
IEEE/ACM Transactions on Networking (TON)
On multimedia repositories, personal computers, and hierarchical storage systems
MULTIMEDIA '94 Proceedings of the second ACM international conference on Multimedia
Performance '93 Proceedings of the 16th IFIP Working Group 7.3 international symposium on Computer performance modeling measurement and evaluation
An online video placement policy based on bandwidth to space ratio (BSR)
SIGMOD '95 Proceedings of the 1995 ACM SIGMOD international conference on Management of data
Pricing in computer networks: reshaping the research agenda
ACM SIGCOMM Computer Communication Review
IEEE Spectrum - Special issue: technology 1997: analysis and forecast
Prospects for Interactive Video-on-Demand
IEEE MultiMedia
Making a Cost-Effective Video Server
IEEE MultiMedia
Hierarchical Storage Management in a Distributed VOD System
IEEE MultiMedia
Distributed Service Paradigm for Remote Video Retrieval Request
HPDC '97 Proceedings of the 6th IEEE International Symposium on High Performance Distributed Computing
Video File Allocation over Disk Arrays for Video-On-Demand
ICMCS '96 Proceedings of the 1996 International Conference on Multimedia Computing and Systems
Network caching strategies for reservation-based multimedia services on high-speed networks
Data & Knowledge Engineering
Network Caching Strategies for a Shared Data Distribution for a Predefined Service Demand Sequence
IEEE Transactions on Knowledge and Data Engineering
Journal of Systems and Software
Optimized Distributed Delivery of Continuous-Media Documents over Unreliable Communication Links
IEEE Transactions on Parallel and Distributed Systems
Multimedia Tools and Applications
Journal of Parallel and Distributed Computing
An overlay network for replica placement within a P2P VoD network
International Journal of High Performance Computing and Networking
Cost-effective multicast approaches for time-critical applications in dynamic network environments
Journal of High Speed Networks
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The per service cost has been a serious impediment to wide spread usage of on-line digital continuous media service, especially in the entertainment arena. Although handling continuous media may beachievable due to technology advances in the past few years, its competitiveness in the market with existing service type such asvideo rental is still in question. In this paper, we propose a model for continuous media service in adistributed infrastructure which has a video warehouse and intermediatestorages connected via a high speed communication network, in an effortto reduce the resource requirement to support a set of service requests.The storage resource and networkresource to support a set of requests should be properly quantified to auniform metric to measure the efficiency of the service schedule. Wedeveloped a cost model which maps the given service schedule to aquantity. The proposed cost model is used tocapture the amortized resource requirement of the scheduleand thus to measure the efficiency of the schedule. The distributedenvironment consists of a massive scale continuous media server called a video warehouse, and intermediate storages connected via ahigh speed communication network. An intermediate storage is located ineach neighborhood, and its main purpose is to avoid the repeateddelivery of the same file to a neighborhood. We consider a situation where a request for a video file is madesometime in advance. We develop a scheduling algorithm whichstrategically replicates the requested continuous media files at thevarious intermediate storages.