Computing in Science and Engineering
Finding optimal solutions to the graph partitioning problem with heuristic search
Annals of Mathematics and Artificial Intelligence
AIAP'07 Proceedings of the 25th conference on Proceedings of the 25th IASTED International Multi-Conference: artificial intelligence and applications
A Twofold Distributed Game-Tree Search Approach Using Interconnected Clusters
Euro-Par '08 Proceedings of the 14th international Euro-Par conference on Parallel Processing
IBM's Chess Players: On AI and Its Supplements
The Information Society
Machine learning in digital games: a survey
Artificial Intelligence Review
Neural Networks for State Evaluation in General Game Playing
ECML PKDD '09 Proceedings of the European Conference on Machine Learning and Knowledge Discovery in Databases: Part II
The interrogator as critic: The turing test and the evaluation of generative music systems
Computer Music Journal
A new algorithm for generating equilibria in massive zero-sum games
AAAI'07 Proceedings of the 22nd national conference on Artificial intelligence - Volume 1
Tree search and quantum computation
Quantum Information Processing
Building a no limit texas hold'em poker agent based on game logs using supervised learning
AIS'11 Proceedings of the Second international conference on Autonomous and intelligent systems
Time does not always buy quality in co-evolutionary learning
SETN'10 Proceedings of the 6th Hellenic conference on Artificial Intelligence: theories, models and applications
Intelligent ambient technology: friend or foe?
Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments
Just an artifact: why machines are perceived as moral agents
IJCAI'11 Proceedings of the Twenty-Second international joint conference on Artificial Intelligence - Volume Volume Two
Intricacies of quantum computational paths
Quantum Information Processing
Model construction in general intelligence
AGI'13 Proceedings of the 6th international conference on Artificial General Intelligence
Remarks on history and presence of game tree search and research
Information Theory, Combinatorics, and Search Theory
A tour of machine learning: An AI perspective
AI Communications - ECAI 2012 Turing and Anniversary Track
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From the Publisher:On May 11, 1997, as millions worldwide watched a stunning victory unfold on television, a machine shocked the chess world by defeating the defending world champion, Garry Kasparov. Written by the man who started the adventure, Behind Deep Blue reveals the inside story of what happened behind the scenes at the two historic Deep Blue vs. Kasparov matches. This is also the story behind the quest to create the mother of all chess machines. The book unveils how a modest student project eventually produced a multimillion dollar supercomputer, from the development of the scientific ideas through technical setbacks, rivalry in the race to develop the ultimate chess machine, and wild controversies to the final triumph over the world's greatest human player. In nontechnical, conversational prose, Fenghsiung Hsu, the system architect of Deep Blue, tells us how he and a small team of fellow researchers forged ahead at IBM with a project they'd begun as students at Carnegie Mellon in the mid-1980s: the search for one of the oldest holy grails in artificial intelligence -- a machine that could beat any human chess player in a bona fide match. Back in 1949 science had conceived the foundations of modern chess computers but not until almost fifty years later -- until Deep Blue -- would the quest be realized. Hsu refutes Kasparov's controversial claim that only human intervention could have allowed Deep Blue to make its decisive, "uncomputerlike" moves. In riveting detail he describes the heighteing tension in this war of brains and nerves, the "smoldering fire" in Kasparov's eyes. Behind Deep Blue is not just another tale of man versus machine. This fascinating book tells us how man as genius was given an ultimate, unforgettable run for his mind, no, not by the genius of a computer, but of man as toolmaker.