Inward looking projections

  • Authors:
  • Scott Vallance;Paul Calder

  • Affiliations:
  • University of South Australia;University of South Australia

  • Venue:
  • Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
  • Year:
  • 2003

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Abstract

This paper presents a technique for rendering inward looking projections. We call these projections anti-perpsective because they run counter to normal perspective projection and converge to a point in front of the image plane. A real world analog for this type of projection is the reflection seen on a spherically concave mirror. In fact the technique can be used to render reflections on perfectly spherically curved mirrors. Our implementation builds on environment mapping work that captures a sample of the light coming into a point; we propose an inward looking spherical camera that captures a view from all around an object. The aim of this research is to provide a visualisation technique capable of viewing multiple sides of an object in a single image.