Software creativity
E-training: Can young and older users be accommodated with the same interface?
Computers & Education
Representation sequencing in computer-based engineering education
Computers & Education
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Multimedia presents a number of challenges and opportunities which must be addressed if it is to be used effectively in an educational context. Engineering education can greatly benefit, if these challenges and opportunities are met. This paper describes a framework for the development of multimedia applications. It then uses this framework to identify how emerging international multimedia standards can be combined with educational objectives to provide guidance for the developers of effective multimedia for engineering education.