Using Hypergames to Increase Planned Payoff and Reduce Risk

  • Authors:
  • Russell Vane;Paul Lehner

  • Affiliations:
  • Veridian, Arlington, Virginia 22209 russ@vaneteam.com;The MITRE Corporation, McLean, Virginia 22102 plehner@mitre.org

  • Venue:
  • Autonomous Agents and Multi-Agent Systems
  • Year:
  • 2002

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Abstract

Hypergames are an emerging tool for combining decision theoretic and game theoretic information. We explain a new approach to the standard two-player zero-sum single-stage normal game that maximizes expected gain while quantifying possible loss. A DTGT agent can use this formulation to select a plan based on its assessment of an opponent's intent, its assessment of an opponent's unpredictability and its utility model of the situation.