Distributed discrete-event simulation
ACM Computing Surveys (CSUR)
SOSP '87 Proceedings of the eleventh ACM Symposium on Operating systems principles
Structures of discrete event simulation: an introduction to the engagement strategy
Structures of discrete event simulation: an introduction to the engagement strategy
Parallel discrete event simulation
Communications of the ACM - Special issue on simulation
Breaking the barrier of parallel simulation of digital systems
DAC '91 Proceedings of the 28th ACM/IEEE Design Automation Conference
A unifying framework for distributed simulation
ACM Transactions on Modeling and Computer Simulation (TOMACS) - Special issue on parallel and distributed systems performance
A history of discrete event simulation programming languages
HOPL-II The second ACM SIGPLAN conference on History of programming languages
The Wisconsin Wind Tunnel: virtual prototyping of parallel computers
SIGMETRICS '93 Proceedings of the 1993 ACM SIGMETRICS conference on Measurement and modeling of computer systems
A unified framework for conservative and optimistic distributed simulation
PADS '94 Proceedings of the eighth workshop on Parallel and distributed simulation
Adaptive checkpointing in Time Warp
PADS '94 Proceedings of the eighth workshop on Parallel and distributed simulation
Language support for parallel discrete-event simulations
WSC '94 Proceedings of the 26th conference on Winter simulation
GTW: a time warp system for shared memory multiprocessors
WSC '94 Proceedings of the 26th conference on Winter simulation
On extending parallelism to serial simulators
PADS '95 Proceedings of the ninth workshop on Parallel and distributed simulation
Compose: an object-oriented environment for parallel discrete-event simulations
WSC '95 Proceedings of the 27th conference on Winter simulation
Time management in the DoD high level architecture
PADS '96 Proceedings of the tenth workshop on Parallel and distributed simulation
The APOSTLE simulation language: granularity control and performance data
PADS '96 Proceedings of the tenth workshop on Parallel and distributed simulation
Parallelized Direct Execution Simulation of Message-Passing Parallel Programs
IEEE Transactions on Parallel and Distributed Systems
Transparent implementation of conservative algorithms in parallel simulation languages
WSC '93 Proceedings of the 25th conference on Winter simulation
A multidimensional study on the feasibility of parallel switch-level circuit simulation
Proceedings of the eleventh workshop on Parallel and distributed simulation
Shared memory implementation of a parallel switch-level circuit simulator
PADS '98 Proceedings of the twelfth workshop on Parallel and distributed simulation
GloMoSim: a library for parallel simulation of large-scale wireless networks
PADS '98 Proceedings of the twelfth workshop on Parallel and distributed simulation
An assessment of the ModSim/TWOS parallel simulation environment
WSC '91 Proceedings of the 23rd conference on Winter simulation
CSIM: a C-based process-oriented simulation language
WSC '86 Proceedings of the 18th conference on Winter simulation
Monitors: an operating system structuring concept
Communications of the ACM
Simulation Modeling and Analysis
Simulation Modeling and Analysis
Maisie: A Language for the Design of Efficient Discrete-Event Simulations
IEEE Transactions on Software Engineering
Performance prediction of parallel programs
Performance prediction of parallel programs
The process view of simulation (Operating and programming systems series)
The process view of simulation (Operating and programming systems series)
Simulation-specific characteristics and software reuse
WSC '05 Proceedings of the 37th conference on Winter simulation
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Interest in exploiting parallelism in the execution of discrete-event simulation models has increased in a number of application areas, ranging from VLSI designs and communication network models, to theater-level battle models. Numerous software systems have emerged to support the execution of these models on diverse parallel architectures. This article discusses some of the primary design choices and tradeoffs that have been made in the design of parallel simulation languages and briefly describes the Parallel Simulation Environment for Complex (Parsec) systems, developed at UCLA.