The Java 3D API and Virtual Reality

  • Authors:
  • Henry A. Sowizral;Michael F. Deering

  • Affiliations:
  • -;-

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 1999

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Abstract

Java programmers can quickly and easily define graphics programs using Java 3D's scene graph classes. An expanded view model lets applications seamlessly operate in a variety of single- and multiple-display, nonhead-tracked and head-tracked, display environments. This view model relies on the flexible InputDevice interface that Java 3D provides to remove most of the vagaries of hardware trackers