Get the Design Right!

  • Authors:
  • Lawrence Bernstein

  • Affiliations:
  • -

  • Venue:
  • IEEE Software
  • Year:
  • 1993

Quantified Score

Hi-index 0.00

Visualization

Abstract

The author suggests that prototyping, in addition to end-user interaction, is the best technique for developing correct software designs. He offers a personal account of a software project in which the need for end-user interaction became apparent, even though prototyping was used. Two problems associated with relying too much on prototyping are discussed.