Object-oriented modeling and design
Object-oriented modeling and design
Designing object-oriented software
Designing object-oriented software
Real-Time UML: Developing Efficient Objects for Embedded Systems
Real-Time UML: Developing Efficient Objects for Embedded Systems
Making embedded software reuse practical and safe
Proceedings of the 12th ACM SIGSOFT twelfth international symposium on Foundations of software engineering
Scalable real-time system design using preemption thresholds
RTSS'10 Proceedings of the 21st IEEE conference on Real-time systems symposium
Hi-index | 0.00 |
The author details the design methodology used to develop the flight software architecture for the Mars Pathfinder spacecraft. More generally, he explores design techniques and development approaches for producing high-performance, highly reliable systems faster and less expensively