Adaptive game AI with dynamic scripting
Machine Learning
Machine Learning
Knowledge acquisition for adaptive game AI
Science of Computer Programming
Extending the Strada Framework to Design an AI for ORTS
ICEC '09 Proceedings of the 8th International Conference on Entertainment Computing
Computationally efficient behaviour based controller for real time car racing simulation
Expert Systems with Applications: An International Journal
Adaptation of intelligent characters to changes of game environments
CIS'05 Proceedings of the 2005 international conference on Computational Intelligence and Security - Volume Part I
Hi-index | 0.00 |
First Page of the Article