The utility of speech input in user-computer interfaces
International Journal of Man-Machine Studies
Multimodal interaction for distributed interactive simulation
Readings in intelligent user interfaces
Patterns of entry and correction in large vocabulary continuous speech recognition systems
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Something from nothing: augmenting a paper-based work practice via multimodal interaction
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
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This paper compares the efficiency of using a standard direct-manipulation graphical user interface (GUI) with that of using the QuickSet pen/voice multimodal interface for supporting a military task. In this task, a user places military units and control measures (e.g., various types of lines, obstacles, objectives) on a map. Four military personnel designed and entered their own simulation scenarios via both interfaces. Analyses revealed that the multimodal interface led to a 3 to 4-fold speed improvement in the average entity creation time, including all error handling. Time to repair errors also was significantly faster when interacting multimodally. These results indicate a substantial efficiency advantage for multimodal over GUI-based interaction during map-based tasks.