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Wireless Networks - Special issue: mobile computing and networking: selected papers from MobiCom '96
The context toolkit: aiding the development of context-enabled applications
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
The Conference Assistant: Combining Context-Awareness with Wearable Computing
ISWC '99 Proceedings of the 3rd IEEE International Symposium on Wearable Computers
Middleware '01 Proceedings of the IFIP/ACM International Conference on Distributed Systems Platforms Heidelberg
Implications of Writing, Reading, and Tagging on the Web for Reflection Support in Informal Learning
EC-TEL '08 Proceedings of the 3rd European conference on Technology Enhanced Learning: Times of Convergence: Technologies Across Learning Contexts
Smart indicators on learning interactions
EC-TEL'07 Proceedings of the Second European conference on Technology Enhanced Learning: creating new learning experiences on a global scale
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Context is an important, yet poorly understood and poorly utilized source of information in interactive computing. It will be of particular importance in the new millennium as users move away from their desktops and into settings where their contexts are changing rapidly. Context is difficult to use because, unlike other forms of user input, there is no common, reusable way to handle it. As a result, context-aware applications have been built in an ad hoc manner, making it difficult to build new applications or evolve existing ones. In this research, we are examining the requirements of context-aware applications, building a toolkit, which enables the use of context and fulfills these requirements, and testing the usability of this toolkit for application designers.