Seeing sounds: exploring musical social networks
Proceedings of the 12th annual ACM international conference on Multimedia
Toward mobile entertainment: A paradigm for narrative-based audio only games
Science of Computer Programming
Mobile rhythmic interaction in a sonic tennis game
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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This paper presents a study of an auditory version of the game "Towers of Hanoi". In this study, we have compared three different strategies for continuous presentation of the objects. The focus for this study is to investigate the nature of auditory direct manipulation, where continuous presentation is one of the key aspects. The results show that the differences between the strategies need to be explored further by experimentation. Additionally, much effort has to be put on the learning phase of the auditory interface and the mouse interaction has to be investigated further.