CHI '86 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Cone Trees: animated 3D visualizations of hierarchical information
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A focus+context technique based on hyperbolic geometry for visualizing large hierarchies
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Navigating hierarchically clustered networks through fisheye and full-zoom methods
ACM Transactions on Computer-Human Interaction (TOCHI)
Tree-Maps: a space-filling approach to the visualization of hierarchical information structures
VIS '91 Proceedings of the 2nd conference on Visualization '91
Estudo e aplicação de métodos de visualização de informações em ambiente de e-learning
Companion Proceedings of the XIV Brazilian Symposium on Multimedia and the Web
Quantifying the space-efficiency of 2D graphical representations of trees
Information Visualization
Hierarchically animated transitions in visualizations of tree structures
Proceedings of the International Working Conference on Advanced Visual Interfaces
Google+Ripples: a native visualization of information flow
Proceedings of the 22nd international conference on World Wide Web
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A tree visualization mechanism is proposed, based on the natural property of trees to recursively sub-categorize themselves into sub-trees. Each sub-tree is graphically represented as a bubble, which aggregates detail by enclosing lower-level information. Navigation and information retrieval are facilitated through an elegant set of browsing interactions. The interface is useful for tasks where users are required to develop a mental model of a classification system. The interactive nature of bubble trees allows users to explore and work out relationships for themselves.