An empirical study of delay jitter management policies
Multimedia Systems
Proceedings of the ACM SIGCOMM '98 conference on Applications, technologies, architectures, and protocols for computer communication
Promoting the use of end-to-end congestion control in the Internet
IEEE/ACM Transactions on Networking (TON)
The effects of jitter on the peceptual quality of video
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 2)
Measurement study of low-bitrate internet video streaming
IMW '01 Proceedings of the 1st ACM SIGCOMM Workshop on Internet Measurement
An empirical study of realvideo performance across the internet
IMW '01 Proceedings of the 1st ACM SIGCOMM Workshop on Internet Measurement
mmdump: a tool for monitoring internet multimedia traffic
ACM SIGCOMM Computer Communication Review
Controlling High-Bandwidth Flows at the Congested Router
ICNP '01 Proceedings of the Ninth International Conference on Network Protocols
A survey of packet loss recovery techniques for streaming audio
IEEE Network: The Magazine of Global Internetworking
Studying streaming video quality: from an application point of view
MULTIMEDIA '03 Proceedings of the eleventh ACM international conference on Multimedia
Measurements of the congestion responsiveness of windows streaming media
NOSSDAV '04 Proceedings of the 14th international workshop on Network and operating systems support for digital audio and video
Weather forecasting: predicting performance for streaming video over wireless LANs
NOSSDAV '05 Proceedings of the international workshop on Network and operating systems support for digital audio and video
Measurements of SIP signaling over 802.11b links
Proceedings of the 3rd ACM international workshop on Wireless mobile applications and services on WLAN hotspots
On the 802.11 turbulence of nintendo DS and sony PSP hand-held network games
NetGames '05 Proceedings of 4th ACM SIGCOMM workshop on Network and system support for games
Characteristics of streaming media stored on the Web
ACM Transactions on Internet Technology (TOIT)
IP Easy-pass: a light-weight network-edge resource access control
IEEE/ACM Transactions on Networking (TON)
A field programmable gate array media player for realmedia files
Journal of Computing Sciences in Colleges
Real-time monitoring of video quality in IP networks
IEEE/ACM Transactions on Networking (TON)
A case for application aware channel access in wireless networks
Proceedings of the 10th workshop on Mobile Computing Systems and Applications
Performance analysis of home streaming video using Orb
Proceedings of the 20th international workshop on Network and operating systems support for digital audio and video
QoS enhancement and performance evaluation of ad-hoc routing protocols for rural public safety
ICC'09 Proceedings of the 2009 IEEE international conference on Communications
User-perceived quality assessment of streaming media using reduced feature sets
ACM Transactions on Internet Technology (TOIT)
Real-time streaming audio codecs for qos benchmarking purposes
MMM'07 Proceedings of the 13th International conference on Multimedia Modeling - Volume Part II
Application, network and link layer measurements of streaming video over a wireless campus network
PAM'05 Proceedings of the 6th international conference on Passive and Active Network Measurement
A study of video performance analysis between Flash video and HTML 5 video
Proceedings of the 7th International Conference on Ubiquitous Information Management and Communication
Hi-index | 0.00 |
The performance of currently available streaming media products will play an important role in the network impact of streaming media. However, there are few empirical studies that analyze the network traffic characteristics and lnternet impact of current streaming media products. This paper presents analysis from an empirical study of the two dominant streaming multimedia products, RealNetworks RealPlayer™ and Microsoft MediaPlayer™. Utilizing two custom media player measurement tools, RealTracker and MediaTracker, we are able to gather application layer and network layer information about RcalPlayer and MediaPlayer for the same media under the same network conditions. Our analysis shows that RealPlayer and MediaPlayer have distinctly different behavior characteristics and exposes some of the impact of streaming media on the network and provides valuable information for building more realistic streaming media simulations.